embassy-display-test/src/main.rs

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Rust
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#![no_std]
#![no_main]
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use display_interface_spi::SPIInterface;
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use embassy_executor::Spawner;
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use embassy_nrf::{bind_interrupts, gpio::{Level, Output, OutputDrive}, peripherals, spim};
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use embassy_time::Timer;
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use ili9341::Ili9341;
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use {defmt_rtt as _, panic_probe as _};
use defmt::info;
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use embedded_graphics::{
mono_font::{ascii::FONT_6X10, MonoTextStyle}, pixelcolor::{BinaryColor, Rgb565}, prelude::*, primitives::{
Circle, PrimitiveStyle, PrimitiveStyleBuilder, Rectangle, StrokeAlignment, Triangle,
}, text::{Alignment, Text}
};
// Setup interrupts
bind_interrupts!(struct Irqs {
// Setup interrupts for SPI (SERIAL3)
UARTE3_SPIM3_SPIS3_TWIM3_TWIS3 => embassy_nrf::spim::InterruptHandler<peripherals::SERIAL3>;
});
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#[embassy_executor::main]
async fn main(_spawner: Spawner) {
let p = embassy_nrf::init(Default::default());
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// Get the pins
let mosi = p.P0_31;
let miso = p.P0_30;
let sck = p.P0_20;
let cs_pin = p.P0_13;
// Create an SPI config
let mut spim_config = spim::Config::default();
spim_config.frequency = spim::Frequency::M8;
// Create a new SPI interface on the nrf
let spi = embassy_nrf::spim::Spim::new(p.SERIAL3, Irqs, sck, miso, mosi, spim_config);
// Create a new SPI display interface
let direction_control = Output::new(p.P0_07, Level::High, OutputDrive::Standard);
let chip_select = Output::new(p.P0_08, Level::Low, OutputDrive::Standard);
let iface = SPIInterface::new(spi, direction_control);
// Create a new display
let display_reset = Output::new(p.P0_12, Level::High, OutputDrive::Standard);
let display_orientation = ili9341::Orientation::Landscape;
let display_size = ili9341::DisplaySize240x320;
let mut display = Ili9341::new(iface, display_reset, &mut embassy_time::Delay, display_orientation, display_size).unwrap();
display.clear(Rgb565::RED).unwrap();
// // Create styles used by the drawing operations.
// let thin_stroke = PrimitiveStyle::with_stroke(BinaryColor::On, 1);
// let thick_stroke = PrimitiveStyle::with_stroke(BinaryColor::On, 3);
// let border_stroke = PrimitiveStyleBuilder::new()
// .stroke_color(BinaryColor::On)
// .stroke_width(3)
// .stroke_alignment(StrokeAlignment::Inside)
// .build();
// let fill = PrimitiveStyle::with_fill(BinaryColor::On);
// let character_style = MonoTextStyle::new(&FONT_6X10, BinaryColor::On);
// let yoffset = 10;
// // Draw a 3px wide outline around the display.
// display
// .bounding_box()
// .into_styled(border_stroke)
// .draw(&mut display).unwrap();
// // Draw a triangle.
// Triangle::new(
// Point::new(16, 16 + yoffset),
// Point::new(16 + 16, 16 + yoffset),
// Point::new(16 + 8, yoffset),
// )
// .into_styled(thin_stroke)
// .draw(&mut display).unwrap();
// // Draw a filled square
// Rectangle::new(Point::new(52, yoffset), Size::new(16, 16))
// .into_styled(fill)
// .draw(&mut display).unwrap();
// // Draw a circle with a 3px wide stroke.
// Circle::new(Point::new(88, yoffset), 17)
// .into_styled(thick_stroke)
// .draw(&mut display).unwrap();
// // Draw centered text.
// let text = "embedded-graphics";
// Text::with_alignment(
// text,
// display.bounding_box().center() + Point::new(0, 15),
// character_style,
// Alignment::Center,
// )
// .draw(&mut display).unwrap();
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let mut led = Output::new(p.P0_02, Level::Low, OutputDrive::Standard);
loop {
info!("Going high!");
led.set_high();
Timer::after_millis(300).await;
info!("Going low!");
led.set_low();
Timer::after_millis(300).await;
}
}